No Man’s Sky? No, it’s mine! MINE!
Yeah, I’ve been playing No Man’s Sky since Tuesday. I had bought it for PC when it was originally released two years ago, but I always wanted to play it on a console. When it became available for my XBox with the No Man’s Sky: Next update, I bought it all over again. I enjoyed the game when it was first released, and I wondered what it would feel like to return to those distant stars.
This game still feels amazing, wondrous, and vast to me. No Man’s Sky feels like an entirely new game, but it still manages to capture that feeling of enormity and discovery. Discovering wrecked starships, repairing them, and flying them into space remains the coolest accomplishment for me. Discovering new worlds and cataloging (sometimes even befriending) their native life forms come a close second. I guess that’s the “character” I’ve made for myself: an interstellar explorer and abandoned starship repairman.
However, “playing since Tuesday” doesn’t mean I’ve done a lot of gaming. I play when I’m not spending time with my wife and son, which has accounted for about 2-3 hours each day. So as of this writing I’ve only put five hours in to this game, which means I’m not even past the opening missions. But the fact that I’m having this much fun all over again is a huge compliment to No Man’s Sky and all the work that’s been put into it.
No Man’s Sky comes highly recommended from yours truly, all over again. If you played it at launch, initiate the launch sequence one more time and see where it takes you. If you were unhappy with it back then, I urge you to give it another try.
Now if you’ll excuse me, I have spaceships to salvage.