Reflecting on The Heavy Metal Showdown.
THE HEAVY METAL SHOWDOWN concluded yesterday, and I’m pleased with how it came out. Sure, there are things I could have done better or differently, but I’m satisfied with the story when looking at the pages as a completed comic. Even after all this time making webcomics, I’m still learning the craft and this experience taught me a lot.
I tried to challenge myself with every page and panel. With my previous webcomic, Dominic Deegan: Oracle for Hire, the panel layout was the same most every update, with even the dialogue bubbles being in the same places every time. It was a necessary design choice for a comic that had a varying 5-7 day per week update schedule over the course of its run. With this, I wanted to challenge myself with panel layout. I don’t feel like I broke new ground in the comics medium, nor did I do anything spectacular for anyone but me, but I felt challenged with each page and the experience helped me grow as a creator.
On the other hand, I also relied on some things I was comfortable with. Making comics in black-and-white is a strength of mine, and drawing fantasy-esque characters like Karudak the Hammer is another. Rocky landscapes are not only fun for me to draw, but it’s the only terrain I can stand to watch breaking in a superhero fight. Seeing plant life destroyed gets me anxious, and city buildings getting wrecked even more so. Maybe it’s because I was heavily influenced by Fist of the North Star’s wasteland battles in my youth. Maybe I simply enjoy the visual of shattering rocks. Maybe it’s a little of both.
Whether you liked it or hated it (but I hope you liked it!) I had fun making THE HEAVY METAL SHOWDOWN. I don’t know if I’ll be drawing any more comics for Star Power in the future, but if the desire returns I’ll make sure to challenge myself even further.